2020-2021 Undergraduate Academic Catalog

IANIM 3950 Motion Capture

This course focuses on principles and techniques related to producing, editing, and rendering both pre-recorded and live motion capture data. Students will learn the techniques and technology needed to keyframe, manipulate time effectively, control the movement of visual elements, and seamlessly blend motion capture data. General animation project discussions will take place focusing on the various considerations and processes for extracting looping animation data for game-focused projects and leading and supervising an animated project.