2021-2022 Undergraduate Academic Catalog

Game Design & Immersive Technologies

Lesley University’s minor in Game Design & Immersive Technologies allows students from any department to acquire fundamental skills in this exciting and innovative field while also gaining experience in a specific area of specialty by choosing from a selection of concentration-based courses. Two introductory courses in game design and mechanics form the foundation of the minor, after which students can choose from three additional courses in Game Art, Game Design, Virtual Production, or Game Audio.

Minor in Game Design & Immersive Technologies Requirements - 6.0 credits

Required

IGAME 1120Introduction to Game Design

3

IGAME 2200Visual Programming I

3

Minor in Game Design & Immersive Technologies Electives - 9.0 credits

Choose any three courses from the lists below.

Students must take at least 3.0 credits in the 3000/4000 level. 

Game Art Electives

IANIM 2550Introduction to 3D

3

IANIM 2850Organic Modeling

3

IGAME 2130Introduction to 3D Animation

3

IGAME 2300Virtual Sets

3

IGAME 3300Digital Texture and Light

3

IGAME 34003D Hard Surface Modeling

3

IGAME 3650Environment Modeling

3

IGAME 44503D Character/Creature Creation Pipeline

3

Game Design Electives

IAHIS 1001History of Game Development

3

IANIM 2550Introduction to 3D

3

IGAME 2120Intermediate Game Design

3

IGAME 2130Introduction to 3D Animation

3

IGAME 2205Visual Programming II

3

IGAME 2300Virtual Sets

3

Virtual Production Electives

IDFLM 2215Cinematography

3

IANIM 2700Mixed Reality: Non-Linear Storytelling

3

IANIM 2750Rendering & Lighting for Virtual Space

3

IANIM 29003D Character Animation

3

IGAME 4500Digital Cinematography

3

Game Audio Electives

IANIM 3600Audio Production & Design

3

IANIM 3675Foley

3

IGAME 2702Digital Music Production

3

IGAME 2703Music Theory

3

IGAME 3020Game Audio 1

3

IGAME 3030Game Audio 2

3

IGAME 3701Music Composition for Games

3

IGAME 3702Sound Synthesis

3

IGAME 3775Voice-over Production

3