IGAME 1120 Introduction to Game Design
This is an introductory course on the various aspects of the creative process and workflow for designing games and working within a production team. Students will survey the various roles in a game design team and discover areas of interest in the process of building a game. Through assignments, lectures and critique, students will learn how to conceptualize, prototype and design a game, with consideration of various platforms, genres, objectives, rule dynamics, and overall playability. This course also introduces story development, user interface design, character development, sound design, and level design. Using an iterative process, students will learn the fundamentals of an industry standard game design workflow.