Degree Requirements
For a complete list of the core General Education curriculum please navigate to: College of Art & Design General Education
Game Design & Immersive Technologies students must choose either the Game Art or the Game Design specialization outlined below in addition to the core required curriculum.
Required Foundation Courses (15 credits)
It is recommended that first time freshman take INTGR 1650 and transfer students take INTGR 1637
Game Art Specialization students take IFINE 1630. Game Design Specialization students take IILLU 2910
Required Game Design & Immersive Technologies Courses (27 credits)
The following courses (27 credits) are required for all Game Design & Immersive Technologies students regardless of their chose specialization
Required Game Art Specialization Courses (21 credits)
Required Game Design Specialization Courses (21 credits)
Required Art History Courses (15 credits)
All Game Design & Immersive Technologies students are required to take 15 credits of Art History (IAHIS) courses. Game Design Specialization students take IAHIS 2105 and Game Art Specialization students take IAHIS Art History Elective
IAHIS 1001 | History of Game Design | 3 |
IAHIS 1800 | Art Across Borders | 3 |
IAHIS 2750 | Digital Culture | 3 |
| IAHIS Advanced Art History Elective (3000/4000 Level) | 3 |
| IAHIS Art History Elective | 3 |
| or | |
IAHIS 2105 | History of Interface | 3 |
Free Elective Courses (12 credits)
| Free Elective | 3 |
| Free Elective | 3 |
| Free Elective | 3 |
| Free Elective | 3 |