Game Design & Immersive Technologies - Minor
Lesley University’s minor in Game Design & Immersive Technologies allows students from any department to acquire fundamental skills in this exciting and innovative field while also gaining experience in a specific area of specialty by choosing from a selection of concentration-based courses. Two introductory courses in game design and mechanics form the foundation of the minor, after which students can choose from three additional courses in Game Art, Game Design, Virtual Production, or Game Audio.
Minor in Game Design & Immersive Technologies Requirements - 6.0 credits
Required
Minor in Game Design & Immersive Technologies Electives - 9.0 credits
Choose any three courses from the lists below.
Students must take at least 3.0 credits in the 3000/4000 level.
Game Art Electives
Game Design Electives
Virtual Production Electives
Game Audio Electives
Program Notes
For further information about this minor please contact Matthew Nash, Chair of Media Arts, at mnash@lesley.edu. To declare this as your minor, contact your Academic Advisor and have them initiate a Program Change dynamic form with the Registrar's Office. You are responsible for determining how the change in program affects your educational plans.