IGAME 3300 Digital Texture and Light
Create and manage textures using hand-painted and procedural methods in 2D and 3D applications. You will identify textures that define the different properties of 3D surfaces and use UV mapping techniques to correctly apply 2D textures to a 3D object. Go beyond an object’s standard features to define wear and tear, weathering, and age. Also learn and understand lighting techniques to show off your work in your portfolio.