2021-2022 Undergraduate Academic Catalog

IGAME 3701 Music Composition for Games

The course explores advanced game music production concepts and techniques. Topics build off of the Music Theory class and cover scoring, arranging, and orchestration. Adaptive and non-linear audio concepts are introduced in the context of gameplay, as well as subjects such as looping, branching, and randomization, transition matrices, algorithmic operations, and creating multi-layered stems. Concepts are introduced and explored through applied creative projects. Historical context is given within the development of game music.

Credits

3