2024-2025 Undergraduate Academic Catalog

IGAME 3020 Game Audio 1

This course focuses on game audio production, and the techniques and methodologies commonly used in implementing sound and music assets into an electronic game environment. Students work within a game engine to implement audio components into functional interactive experiences, and build dynamic, adaptive systems as opposed to linear pieces. Technical and creative considerations are addressed that are specific to designing and implementing effective interactions in digital games. Asset management, audio design document authoring, and general project workflow will also be examined as part of the game development structure.

Credits

3