2024-2025 Undergraduate Academic Catalog

IGAME 3300 Texture, Light & Rendering

In this intermediate course, students create and manage textures using digital painting and procedural methods in 2D and 3D applications. Students will identify textures that define the different properties of 3D surfaces and use UV mapping techniques to correctly apply 2D textures to digital 3D objects. Believability and appeal will be strengthened by designing appropriate wear and tear, weathering, and age. Furthermore, lighting techniques are explored to prepare portfolio-ready work.

Credits

3