2024-2025 Undergraduate Academic Catalog

Game Design & Immersive Technologies - Bachelor of Fine Arts

Degree Requirements

For a complete list of the core General Education curriculum please navigate to: College of Art & Design General Education

Game Design & Immersive Technologies students must choose either the Game Art or the Game Design specialization outlined below in addition to the core required curriculum.

Required Foundation Courses (15 credits)

It is recommended that first time freshman take INTGR 1650 and transfer students take INTGR 1637

Game Art Specialization students take IFINE 1630. Game Design Specialization students take IILLU 2910

INTGR 1650Visual Culture Seminar

3

or

INTGR 1637Transfer Visual Culture Seminar

3

IFINE 1220Color and Composition

3

IFINE 16703D Concepts

3

IPHOT 1210Digital Photography

3

IFINE 1630Drawing Intensive

3

or

IILLU 2910Digital Image Making

3

Required Game Design & Immersive Technologies Courses (27 credits)

The following courses (27 credits) are required for all Game Design & Immersive Technologies students regardless of their chose specialization

IGAME 1120Introduction to Game Design

3

IGAME 2200Visual Programming I

3

IGAME 2500Virtual Cinematography

3

IGAME 3901Junior Game Studio 1

3

IGAME 3905Junior Game Studio 2

3

IGAME 4610Game Portfolio

3

IGAME 4901Senior Game Studio 1

3

IGAME 4905Senior Game Studio 2

3

IANIM 2550Introduction to 3D

3

Required Game Art Specialization Courses (21 credits)

IGAME 3300Texture, Light & Rendering

3

IGAME 3400Hard Surface Modeling

3

IANIM 1261Principles of Animation 2 for 3D

3

IANIM 2850Organic Modeling

3

IANIM 3350Art Directed Destruction

3

IANIM 36253D Physics & Simulation

3

IILLU 2100Anatomy and Figure Drawing

3

Required Game Design Specialization Courses (21 credits)

IGAME 2205Visual Programming II

3

IGAME 3120Intermediate Game Design

3

IDESN 1270Language of Design

3

IDESN 1400Introduction to Interactivity

3

IDESN 2750Elements of Interface

3

IANIM 2610Audio Production & Design

3

IANIM 3320Procedural Modeling

3

Required Art History Courses (15 credits)

All Game Design & Immersive Technologies students are required to take 15 credits of Art History (IAHIS) courses. Game Design Specialization students take IAHIS 2105 and Game Art Specialization students take IAHIS Art History Elective

IAHIS 1001History of Game Design

3

IAHIS 1800Art Across Borders

3

IAHIS 2750Digital Culture

3

IAHIS Advanced Art History Elective (3000/4000 Level)

3

IAHIS Art History Elective

3

or

IAHIS 2105History of Interface

3

Free Elective Courses (12 credits)

Free Elective

3

Free Elective

3

Free Elective

3

Free Elective

3